⌛ In progress C# · .NET · Academic POE 2025

C# Ticket Management System

Full-lifecycle event ticketing platform — buy, sell, manage.

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Overview

A fully functional ticket management platform built in C# and .NET, covering the complete lifecycle of event ticketing: event creation, seat configuration, ticket purchasing, order management, and a reporting layer for event organizers.

Problem

The brief was open-ended: build a meaningful application demonstrating applied programming skills. Ticketing forces real complexity — seat availability, purchase state, role separation — without being abstract.

Architecture

Structured around three distinct user roles: Admin, Organizer, and Buyer. Each role has a clearly scoped interface and permission set enforced at the service layer.

Technical challenges

The most interesting problem was preventing double-booking. I implemented a reservation hold pattern — temporarily locking seats during checkout — so availability is accurately reflected in real time.

Building the RBAC system cleanly was the other challenge. Rather than scattering permission checks across the UI, I centralized them in service-layer guards.

3
user roles
100%
solo-built
POE
Advanced Diploma
Design decision

I chose a domain with inherent concurrency challenges so that solving them would demonstrate more than just CRUD competency.